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动漫玛雅英语

教育部五年制高职重点专业教材

作者:
本书编写组
定价:
38.50元
ISBN:
978-7-04-037099-7
版面字数:
535千字
开本:
16开
全书页数:
236页
装帧形式:
平装
重点项目:
教育部五年制高职重点专业教材
出版时间:
2013-05-06
读者对象:
高等职业教育
一级分类:
外语类
二级分类:
行业英语类
三级分类:
艺术设计与传媒英语类

进入新世纪以来,从事Maya引进与开发的公司开始举办Maya培训班,在我国推广Maya的应用与开发;各大专院校的动漫专业和艺术设计专业也先后开设 Maya课程,并逐步将其作为专业主干课程。但是,无论是从事社会培训的讲师,还是大专院校教授Maya课程的专职教师,在授课过程中都碰到一大难题:入 行的新手和学生不懂Maya英语,在学习软件的过程中,需要不断借助词典或翻译软件,查阅软件界面上英文单词或表达法,但效果往往并不理想,有时很难准确 了解其确切含义。一边查找,一边工作或一边学习软件,给他们的职业生涯或学业带来了很大的困难。许多入行的新手因为无法提高工作效率而放弃,很多学生在语 言的困境中失去了学习Maya的勇气。

  • Unit 1 Understanding Maya 了解玛雅
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A How Maya Works
      • Passage B The Dependency Graph
    • Part 3 Language Focus
    • Function and Use
    • Part 4 Extended Reading
      • Passage C Animating in Maya
  • Unit 2 Polygon Basics 多边形基础
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A What Is Polygon
      • Passage B Polygonal Spaceship
    • Part 3 Language Focus
    • Definition
    • Part 4 Extended Reading
      • Passage C Creating a More Organic Look
  • Unit 3 NURBS Principle NURBS原理
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A NURBS Spaceship (1)
      • Passage B NURBS Spaceship (2)
    • Part 3 Language Focus
    • Instructions
    • Part 4 Extended Reading
      • Passage C NURBS Spaceship (3)
  • Unit 4 Skeleton Setup 建立骨骼
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Building Leg Skeletons
      • Passage B Creating Backbone, Neck, and Head
    • Part 3 Language Focus
    • Sequence
    • Part 4 Extended Reading
      • Passage C Setting Up Skeleton for Your Character
  • Unit 5 Binding IK 绑定IK
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Forward vs. Inverse Kinematics
      • Passage B Adding IK to Melvin’s Legs
    • Part 3 Language Focus
    • Means and Tools
    • Part 4 Extended Reading
      • Passage C Control Objects
  • Unit 6 Animating a Walk 行走动画
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Animating Melvin
      • Passage B Animating the Walk
    • Part 3 Language Focus
    • Purpose
    • Part 4 Extended Reading
      • Passage C Cycling the Animation
  • Unit 7 Rigid Body Dynamics 刚体动力学
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A What Is a Rigid Body
      • Passage B A Bowling Alley
    • Part 3 Language Focus
    • Structure and Composition
    • Part 4 Extended Reading
      • Passage C Medieval Destruction
  • Unit 8 Particles 粒子
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Creating Particle Galaxy
      • Passage B Emitters
    • Part 3 Language Focus
    • Real Condition
    • Part 4 Extended Reading
      • Passage C Particle Attributes
  • Unit 9 Particle Expression 粒子表达式
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Creation VS. Runtime Expression
      • Passage B A Magic Wand
    • Part 3 Language Focus
    • Addition and Inclusion
    • Part 4 Extended Reading
      • Passage C Particle Collision Event Procedure
  • Unit 10 Controlling Renders 控制渲染器
    • Part 1 General Operation Commands
    • Part 2 Technical and Practical Reading
      • Passage A Additional Maya Render Types
      • Passage B Anti-aliasing
    • Part 3 Language Focus
    • Comparison
    • Part 4 Extended Reading
      • Passage C Shading Anti-aliasing
  • Glossary 词表

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